Halloween Game


Halloween/Scooter Game

Students explore moving with control on their scooters travelling in open spaces.  They create a variety of ways to move, including body parts, pathways, speeds, directions and levels. As each class demonstrates control and understanding, we begin to play games which allow students to practice their skill of moving with control and also having to create strategies to be successful in the game. The games begin with limited information for the students to process and become more complex as the unit progresses.  The culminating activity is the “Halloween Game” which is played at the end of October. The gym is filled with obstacles for students to go under, around and thru.  Students strategize ways to successfully travel from one end of the gym from “Home Sweet Home” to the opposite end “Happy Harry’s House”, to gather “candy” to bring back home.  While attempting this, there are other students or teachers trying to prevent them from succeeding.  These are games labeled chasing and fleeing activities. Eventually, some of the lights are turned off, Halloween music is played and string lights are hung throughout the gym for a stimulating environment.

The objectives for the Halloween/Scooter Game are:

Body
Control your body and scooter
Muscular Endurance
Cardiorespiratory Endurance

Brain
Strategies
Think of a variety of plans to be successful in the games
Spatial Awareness & Open Space
FOCUS!

Cooperation
Be honest and fair during the games, follow the rules
Talk to others, share strategies
Save others when they are out

The safety rules for the Halloween/Scooter Game are:
“Belly, bottom, knees that’s it”
Always look where you are going
Open Space

Scooter Exploration:
Body Parts                                                     Directions
Belly                                                                Forwards
Bottom                                                            Backwards
Knees                                                              Sideways R-L
Pathways                                                        Levels
Straight                                                           High
Curved                                                            Medium
Zig Zag                                                           Low
Speeds
Fast
Medium
Slow